|Personal Turns: Crafting, per 5 AP (9)||30 Cha||20 Cha||10 Cha||5 Cha||2 or 3 Cha|
They need to shift the tiers down to something like this for it to be less ridiculous. Specialized builds would do too well. You don't need that many skills to be useful in KTs or on the Battlefield. Your stats being beefed up not only by the crafting stat experience, but all the items you'll be crafting, the stat lines will look ridiculous.
Suicide Fox wrote:Fun fact, going from 50-85 in 25 PTs would cost you about 875g if you used 25AP each turn!
Assuming an average of 70 stat and non-expertised skill, you will make 1750 crafting points. Enough for 4 of +3 items. If you sold them for 300 a piece that would be 1200 gold. Once you start getting higher stats and expertised skills the value gets out of hand.
Unless they completely remove starting gold for the full game and nerf gold so that nobody can afford to buy the items you're selling, crafting is way too strong now. But if they can't afford to buy discounted crafted items, they can't afford items at all.
(30) 19-79-60-43-60 (14% Injury)
Artisan, Craftsman(e), Duelist, Fortunate, Weaponmaster, Wealth