Moderator: Game Masters
Innocuous (2sp)
So long as your War and Cha are lower than 80 (including items) you will receive extra RP consideration with regards to stealth. You will further gain a bonus to stealth related mechanics in KT Ploys.
(e) -- Extra bonus to relevant mechanics and RP.
Stealth (2sp)
Bonus to Ambush, Fire Ambush, Raid, Fire Raid, and all KT Plots. Bonus to success rate of Elude movement. Reduced chances of being captured in battle. The RP consideration this skill provides is very important.
(e) -- Additional RP consideration and bonuses to KT Plots.
Xarease wrote:First off, I want to apologize for coming off as hostile. In many places on the internet, I see veterans taunt newer members on various different subjects, and I mistook a simple misunderstanding as an outright sign of disrespect.
1 & 3B) This will sound like another assumption, a politician or strategist probably wouldn't even this skill in the first place. Most people who want the cap raised are people who want to be the next Altaïr, where they take down their target with ease and absolutely decimate anything that gets in their way. Next to maybe int, war is the most important stat for this type of build, and 80 handicaps it.
4) Duelist and Weaponmaster (which I'm not a big fan of, personally) do completely things. Anything that Innocuous does, stealth does also. In fact, Innocuous even uses the word, "stealth", twice in the description to define itself.
5a) There are standards. Just as Duelist and Weaponmaster are the current standards for a duelist built, Innocuous will be added to the standards for a stealth build if the cap is released.
Saying that Innocuous will "encourage more people to plot actively" is like saying "Weaponmaster will encourage more generals to focus on duel-oriented builds". The only thing that Weaponmaster does is widen the gap between specialized duelists and the norms. If Weaponmaster didn't exist, perhaps an 80 war general would think "Oh, Duelist is only 3 SP, maybe I should take it to strengthen that area in my build and actually have a chance to stand against the 90-wars", but with Weaponmaster, there isn't even a comparison.
5b) You aren't forced to take Duelist and Weaponmaster in a duelist built either, but without it, you'll undoubtedly be at a disadvantage. With only Duelist, you can probably get past people without Duelist, but you won't be able to get past people with both Duelist and Weaponmaster.
To be honest, Innocuous is already the only reason why I'm not including Stealth into my build. Likewise, Stealth is one of the reasons why I'm not putting Raid into my build and Weaponmaster is the reason why a lot of people aren't taking Duelist.
6) With all due respect, this statement makes me believe that you misunderstood my argument entirely.
I don't think Innocuous is garbage. On the contrary, I think that if the cap is raised, it will be too powerful and completely elevate specialized plotters above everyone else. Right now, the cap is what makes it special and what keeps it under control. Without it, it's just another 2SP discouragement for the regulars to plot.
SoroSuub1 wrote:You should just take out the skill altogether and if someone's war/cha are below 80, you can assume that they'll be a very bland non-descript (unless otherwise stated).
Horvath wrote:SoroSuub1 wrote:You should just take out the skill altogether and if someone's war/cha are below 80, you can assume that they'll be a very bland non-descript (unless otherwise stated).
Wow interesting idea here, hmm kk got to agree... being innocuous is not that hard if your a nobody.. and in fact it should only be important if your actually charismatic and high war but is still able to be innocuous. now that's something.. coz it means hidding ur true abilities.. =P
i wonder if game mechanics can be catered like that lol. i voted keep it as it is thou, too late for changes imo. k lates.
I can't agree with this because In my opinion it just doesn't make sense.It takes PLENTY of skill to do that. If the guards of a city are after a man with a giant scar on his face, and the man with the giant scar on his face KNOWS that, he's going to try to hide it. Now whether or not his body language will give it away that he is hiding it is where innocuous would come in. The man without innocuous gets very panicked and afraid, which in turn forces him to give off tell tale signs that he is hiding something. While the man with innocuous seemingly instantly blends into a crowd, or sits down onto a bench and non-chalantly reads a book, so as not to be found out. It's a skill difference, pretending that anyone whom is not charismatic or heavily built is good at blending into a crowd is like saying anyone whom is charismatic could lead an army, or anyone whom is heavily built could easily play pro football. these things are but one skill in an environment that encompasses several.You should just take out the skill altogether and if someone's war/cha are below 80, you can assume that they'll be a very bland non-descript (unless otherwise stated).
Wow interesting idea here, hmm kk got to agree... being innocuous is not that hard if your a nobody.. and in fact it should only be important if your actually charismatic and high war but is still able to be innocuous. now that's something.. coz it means hidding ur true abilities.. =P
i wonder if game mechanics can be catered like that lol. i voted keep it as it is thou, too late for changes imo. k lates.
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