Feedback and Testing: SimRTK Site Theme v3

Free discussion, talk about whatever is on your mind.

Moderators: Game Masters, Roleplay Masters

Feedback and Testing: SimRTK Site Theme v3

Postby Xian Zhu Xuande » 24 Dec 2007, 18:15

I've updated the SimRTK layout again. (Actually I'm fine tuning it right now). Please share your feedback, ideas, and suggestions in this thread. The text below is from the previous update and it doesn't apply in this case. Just reply to this thread with your thoughts. :)

- - - - - - - - - - - -

Greetings everyone!

Some of you know about this, but most do not. With the migration to phpBB 3 I have decided to implement a new theme for both SimRTK and SoSZ. This theme is based on a new theme for Kongming’s Archives which I have been working on for quite some time now, but which requires a remake of all pages (and the work is only about 50% done). Rather than remake the same old theme here, I decided to put my energy into re-skinning SimRTK from the ground up.

Now that this new theme is nearing release, I’m opening it up to general testing by the forum population. Changes will be less likely once the template has been implemented here, and they will also be more difficult to make. It would also be nice to catch bugs before they appear here.

SimRTK Theme v2
Image
http://kongming.net/phpbb3/
*Please take note of the known issues below!
** You are welcome to sign up and experiment at this fake forum!

I made this public for your feedback, however, so please do not disappoint.

Still Requires Work
As of the time of this writing some extra work is still needed. The layout has been tested and works properly in Safari and Firefox. Any bugs you see in those browsers are bugs which need to be fixed. There are some rendering issues in Internet Explorer, however, and they are due to poor implementation of CSS in that browser. I’m going to hack my way around them to make things look proper. Also, the font size switcher will cause some elements to shift out of their appropriate spaces. This will also be fixed soon.

1) Turn Information Display
I cannot find a way to include all the turn information in the site description now as HTML has been disabled inside it. The <br> tag actually displays as <br> and produces no line return. For that reason, only one line can be displayed, and it is shown in the current template as ‘January, 194 AD - Civil Phase’. If you look down, at the top of the forum, you will see what looks like a forum under the heading Game Status and Announcements. That is just a link (and it can link wherever we wish) and we can include the details there. I’m curious if anyone has thoughts on this implementation.

2) Board Appearance and Layout Bugs
This is the last chance to catch layout bugs—any that aren’t mentioned above under ‘Still Requires Work’. This is also a good chance to make end-of-line feature and appearance requests. When the board is implemented over here my attention will either be directed to getting the thing properly migrated, or to getting the board configured the way it is supposed to be. Feedback is very welcome at this point.

3) Top-Navigation Links
What would you like to see up here? Space is limited, compared to the old theme, so we have to pick and choose. I can link to forum categories as well. Hell, I can link anywhere. Right now we have Map, Battles, Market, GRP [General Role-play], KRP [Kingdom Role-play], and Kingdom [Kingdom Forums]. I may have to trim space depending on IE. This can be changed at any time, of course.

http://kongming.net/phpbb3/
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Postby Xu Quan » 24 Dec 2007, 18:37

I'll just make a couple comments. ^ _ ^

As far as the header goes, I think "Simulated RTK" at the very top shouldn't be Coronet, if that's the font it is. The "T" looks like a "J". :[ If you can only have one line of text, I think we should just stick with the Date/Phase indicators, and have a hotlink in the Top Navigation Toolbar to the GTI thread.

For Top Navigation Links, does 'Kingdom Forums' mean the Audience Halls? If space is limited, I suggest that the Sign-Up hotlink should either be removed completely, or replaced with "OI" (short for Officer Information). Way more people have to go there than to the sign-up thread. :P

As far as the layout goes, I really like the scenery at the bottom of the forum table, with all of the trees and homes and stuff... is there a way to put that as the site background to replace the blue-thatched background? I know it was based off of KMA or whatever, but I think that would be cool, kind of like a scenic background for the era. :]

Oh, and not to be picky, but I think it would look cooler if for the three horsemen, you mask out the shadowed legs below the taskbar... I dunno, though.

There aren't any bugs that I notice immediately, but then again, I might not know a bug if I see it. > _ >
Zhang Anguo (31) 30-31*-60-85-86 Artisan, Commercialist, Farmer, Fortunate, Propaganda, Wealth
Leather Helmet [headwear] (War +1)

Zhao Huan, V5
User avatar
Xu Quan
Formidable Repressed Terminus
 
Posts: 2923
Joined: 21 Jan 2004, 00:51

Postby DivineNecromancerZL » 24 Dec 2007, 19:43

The top is pretty, like Pei. :ppys:

Anyhow, I do agree with Xoo about the T vs J lettering, although I didn't even notice the "Simulated RTK" at the top until he had said that.

It'l take some time for me to get used to this pretty layout, as I'm used to the current, simple layout.
To Be Determined

V5 Yuan Zheng
V3 Liu Rin
User avatar
DivineNecromancerZL
Middle Aged Officer
 
Posts: 1800
Joined: 22 Dec 2004, 22:58
Location: Peace? There cannot be peace in these times.
Kingdom: Imperium of Man

Postby Xian Zhu Xuande » 25 Dec 2007, 00:11

Xu Quan wrote:As far as the header goes, I think "Simulated RTK" at the very top shouldn't be Coronet, if that's the font it is. The "T" looks like a "J". :[ If you can only have one line of text, I think we should just stick with the Date/Phase indicators, and have a hotlink in the Top Navigation Toolbar to the GTI thread.

It wasn’t Coronet—but then again, many fonts do that with the capital 'T'. I didn’t like that either and I was planning to manually remake the 'T' in a form I would have liked more, but in the end I decided on a different font for SimRTK. That’ll be fun anyway, as it will give Kongming’s Archives and Scholars of Shen Zhou their own fonts. It has been implemented.

By speaking of the date/phase, you are talking about what I already have in the demo template, yes? That seems sufficient for the banner. All the additional details can appear in that link item below. It looks like a reasonable solution.

Xu Quan wrote:For Top Navigation Links, does 'Kingdom Forums' mean the Audience Halls? If space is limited, I suggest that the Sign-Up hotlink should either be removed completely, or replaced with "OI" (short for Officer Information). Way more people have to go there than to the sign-up thread. :P

I can remove Sign Up only if we find a way to make a forum (or link) which is visible only under the right circumstances. I want people to at least have some idea of where to go once they first arrive. Removing Sign Up from the banner links would make a game, which is already daunting to new members, even more confusing.

That said, feedback on the other items will be important.

Xu Quan wrote:As far as the layout goes, I really like the scenery at the bottom of the forum table, with all of the trees and homes and stuff... is there a way to put that as the site background to replace the blue-thatched background? I know it was based off of KMA or whatever, but I think that would be cool, kind of like a scenic background for the era. :]

I sat down after reading this, and some other feedback, and finally worked out a new background for what will become the SimRTK theme. It is hard to do certain specific things with it, but I think you’ll like the new one. I created the bamboo leaves and stem in Adobe Illustrator, along with those snazzy little clouds (that look like frowning ogres when near the top) and tried to give it a contemporary Asian art sort of feel. It sort of transforms the top into the sky, while the scenery at the bottom becomes the ground. It would take another mess of <div> tags to do anything fancier, so this will have to do.

The background and colors were never based on the upcoming KMA theme. The KMA theme has a much lighter paper (with blue tints) appearance, while SimRTK goes off in a completely different direction. What they do have in common is the layout of elements.

Xu Quan wrote:Oh, and not to be picky, but I think it would look cooler if for the three horsemen, you mask out the shadowed legs below the taskbar... I dunno, though.

Taskbar? Where the user control panel and such is?
I actually like it. :)

Xu Quan wrote:There aren't any bugs that I notice immediately, but then again, I might not know a bug if I see it. > _ >

Sign up and explore!

That’s how people are going to be able to give feedback on this.

DivineNecromancerZL wrote:The top is pretty, like Pei. :ppys:

Yes… yes it is.

DivineNecromancerZL wrote:It'l take some time for me to get used to this pretty layout, as I'm used to the current, simple layout.

Yeah, it will be quite different.

But Wang tells you where new posts are, so it will be okay. :wang:
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Postby Xiong Su » 25 Dec 2007, 00:41

Why does the game status at the top look like another forum? Or is it meant to be? >.<

I'm finding it very awkward but hoping that it's just because it's different.
Sun Gaohuan (29) 37-36-90*-89-69* Innocuous, Networking, Spy (e), Study (e), Zeal (e)
Not here just now. If I come back, note to self - it was December 220 and you will probably have PT results from that month to check.
User avatar
Xiong Su
Middle Aged Officer
 
Posts: 1719
Joined: 24 Mar 2006, 02:15
Location: Beware the squirrel.

Postby Xian Zhu Xuande » 25 Dec 2007, 00:49

Xiong Su wrote:Why does the game status at the top look like another forum? Or is it meant to be? >.<
I'm finding it very awkward but hoping that it's just because it's different.

Ah, you’re talking about the information at the top? That’s a new feature in various message boards. Rather than an actual forum, it is just a link with its own description. It is, for the time being, what I think would be the best solution for displaying the current game status. The link would probably take you to the last turn-change information post.

It does take some getting used to because it is quite different.

But as I’ve been working on it, it is starting to seem more familiar to me. When I first saw user avatars and status on the right that struck me as very strange—I’m so used to that stuff being on the left—but as I thought about it I realized it was just because that was what I am comfortable with. From a logical perspective, people should be, on a natural level, more comfortable with text on the left. Most folks here read from left to right, after all. Just one of many examples.

Please give specific feedback.

I can’t design around feelings. :)
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Postby Xu Quan » 25 Dec 2007, 00:53

Xian Zhu Xuande wrote:It wasn’t Coronet—but then again, many fonts do that with the capital 'T'. I didn’t like that either and I was planning to manually remake the 'T' in a form I would have liked more, but in the end I decided on a different font for SimRTK.


Oh, well I just assumed it was Coronet. :P Anyway, the font you have there now is sweet, and I like how it lights up when you hover over it. :D

Xian Zhu Xuande wrote:By speaking of the date/phase, you are talking about what I already have in the demo template, yes? That seems sufficient for the banner. All the additional details can appear in that link item below. It looks like a reasonable solution.


Yeah, that's what I meant. It works well; we don't really need all of that extra stuff we have in our header now, anyway. :roll:

Xian Zhu Xuande wrote:The background and colors were never based on the upcoming KMA theme. The KMA theme has a much lighter paper (with blue tints) appearance, while SimRTK goes off in a completely different direction. What they do have in common is the layout of elements.


Oh, my b. I just assumed it was... but anyway, the changes you've made to the background is sweet. It really does give it that 'Asian' feel what with the curly clouds (hehe, ogres) and the bamboo. I do notice that a few slices of the blue background are still there, however. Are they meant to be there? The slices I'm talking about are on the left and right sides of the forum table, about 1/3 down from of the way down from the bamboo. Oh, and there's a blue slice behind Pretty Pei's head and the top site header, but I think that looks good there, unless you wanted to show more of the clouds and bamboo.

Oh, and I like the shadowing on the perimeter of the site table... it's subtle, but cool. :]

Xian Zhu Xuande wrote:Taskbar? Where the user control panel and such is?
I actually like it. :)


Oh, I do too... I was just suggesting it, because it kinda makes the center horse's legs look a bit distorted. I'm just being overly analytical though. :P

Xian Zhu Xuande wrote:Sign up and explore!

That’s how people are going to be able to give feedback on this.


Fine! Make me put forth effort, yarr!
Zhang Anguo (31) 30-31*-60-85-86 Artisan, Commercialist, Farmer, Fortunate, Propaganda, Wealth
Leather Helmet [headwear] (War +1)

Zhao Huan, V5
User avatar
Xu Quan
Formidable Repressed Terminus
 
Posts: 2923
Joined: 21 Jan 2004, 00:51

Postby Xian Zhu Xuande » 25 Dec 2007, 01:20

Layout works perfectly in Safari and Firefox.

Now, Internet Explorer…

Xu Quan wrote:Oh, my b. I just assumed it was... but anyway, the changes you've made to the background is sweet. It really does give it that 'Asian' feel what with the curly clouds (hehe, ogres) and the bamboo. I do notice that a few slices of the blue background are still there, however. Are they meant to be there? The slices I'm talking about are on the left and right sides of the forum table, about 1/3 down from of the way down from the bamboo. Oh, and there's a blue slice behind Pretty Pei's head and the top site header, but I think that looks good there, unless you wanted to show more of the clouds and bamboo.

What browser are you using?
Screenshot?

You shouldn’t be seeing any more blue.

You might force-reload the page a few times, or delete your caches and reload, to make sure the new theme and new background images have kicked in. The background is even working properly in Internet Explorer. Now I just have to work on spacing in Internet Explorer.

Xu Quan wrote:Oh, and I like the shadowing on the perimeter of the site table... it's subtle, but cool. :]

You mean the blue borders around forum sections?
If so, yeah, I like the subtle shadowing there too. :)

Xu Quan wrote:Oh, I do too... I was just suggesting it, because it kinda makes the center horse's legs look a bit distorted. I'm just being overly analytical though. :P

Ah, maybe you can see a little more when you have not yet signed in. I’ll be able to take a look at that later. You can’t even really notice once you have logged in and text is there. I haven’t even seen what you’ve mentioned just yet.
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Postby Xu Quan » 25 Dec 2007, 02:26

Oh, I cleared my cache and the last bits of blue are gone... yay! I'm using Firefox. :]

And ah! I just noticed the avatar and stuff on the right side... that's kinda scary. :O Is the font gonna stay at Trebuchet MS? And is the new avatar limit 90x90?

[Edit]: And that 'Friends and Foes' addition is on point! Haha.
Zhang Anguo (31) 30-31*-60-85-86 Artisan, Commercialist, Farmer, Fortunate, Propaganda, Wealth
Leather Helmet [headwear] (War +1)

Zhao Huan, V5
User avatar
Xu Quan
Formidable Repressed Terminus
 
Posts: 2923
Joined: 21 Jan 2004, 00:51

Postby Xian Zhu Xuande » 25 Dec 2007, 02:52

Well, the layout, as far as I can tell, is now bug-free in Safari, Firefox, Internet Explorer 7, and internet Explorer 6. I’m not going to bother with anything earlier than that point as those users should have already upgraded to Internet Explorer 6 by now, or should be using a better browser from another group.

Means I’m now ready to commence with the final cleanup, bundling, and upgrade procedures for this forum. If I’ve got enough time when I’m ready to click the start button, it will be done!

- - - - - - - - - -

Friend vs. Foe will be removed from SoSZ. Not sure about SimRTK.

Avatar limit will not change unless decided on by board administration. It is 90x90 in the test forum only because I haven’t bothered to mess with it. :)
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Re: Feedback and Testing: SimRTK Site Theme v2

Postby Xiong Su » 25 Dec 2007, 08:44

The Map cuts off in the east now unless you use the 'full size' link. Not really a complaint since clicking the link isn't hard, but the old forum never did that, so other images posted here may do the same.
Not that a great many are, only in one thread I can think of. Still, it's something that should be noted.
Sun Gaohuan (29) 37-36-90*-89-69* Innocuous, Networking, Spy (e), Study (e), Zeal (e)
Not here just now. If I come back, note to self - it was December 220 and you will probably have PT results from that month to check.
User avatar
Xiong Su
Middle Aged Officer
 
Posts: 1719
Joined: 24 Mar 2006, 02:15
Location: Beware the squirrel.

Re: Feedback and Testing: SimRTK Site Theme v2

Postby White Mage » 25 Dec 2007, 08:48

I can see that the 'improvements' of this forum have been all tested and fedback to the staff by players but I have to say that the colour scheme is stomach churning. I'm not saying this to be an arse, it honestly makes me want to flee this sim like a groom at a shotgun wedding when he realises there are no bullets in the gun.
I noticed that there are no other colour options. Seriously, I need something more cool-coloured or bland...this grey-pink in nauseating. And again, I'm being honest, though I know this may come off as purely putting down the theme but I feel it must be said.
Xian Yun 霰雲 (16) 36-53*-88-80-67
Alchemist, Arson, Charming, Innocuous, Riot, Rumor, Spy, Stealth (e)
盗亦有道 - Even thieves have their principles.
User avatar
White Mage
Officer With Many Posts
 
Posts: 1103
Joined: 06 Aug 2004, 09:30
Location: Never never land.

Re: Feedback and Testing: SimRTK Site Theme v2

Postby Rainboweye » 25 Dec 2007, 08:51

I'm really not quite comfortable with the theme. Granted, the layout has become a lot more nifty and fancy, but my main gripe is with the colors. The dull pink + gray theme really bugs me; they're just colors that remind me of a technicolor yawn/tossing the marbles/puke. It doesn't help that the head on the upper-right looks like...like he's going to puke as well. I don't really have THAT much problem with the layout, but the colors should be reimprovised, as should that head over there...
Liu Lingyu (琉 玲玉)
32 Leadership
60 War
70 Intelligence
89 Politics
70 Charisma
Medic (37), Networking (250), Scribe (800), Study (100), Zeal (800)
User avatar
Rainboweye
Ranking Officer
 
Posts: 54
Joined: 19 Oct 2006, 02:56

Re: Feedback and Testing: SimRTK Site Theme v2

Postby Atma » 25 Dec 2007, 08:51

Seconded.

The old look might have been a little plain, but it wasn't the least bit intrusive. I appreciate the effort to spice things up, but at this point I'd rather have black and white links.

I know you said to give it time, but I don't know. Its just hard for me to look at the site at all, much less play regularly for a few weeks.

Don't mean to be harsh, but yeah. I am concerned.
Deng Lian zi Féngguī (183) 40-36-81-91*-69 Administration, Civil Engineer, Commercialist (e), Propaganda, Study
User avatar
Atma
Veteran Officer
 
Posts: 549
Joined: 01 Jul 2003, 04:04
Location: Would you like to make an appointment?
Kingdom: Chen Wei

Re: Feedback and Testing: SimRTK Site Theme v2

Postby Xian Zhu Xuande » 25 Dec 2007, 08:52

Re: Map Cutting Off
Yeah, images won’t be allowed to stretch the forum.
We’ll have to fix things like that.

Re: Nauseating Colors
After everyone has had a few days to adjust to the forum, and provide feedback, changes in this area will be made where appropriate. While it will take a lot of time to change the background and such, it would be easy to change the forum itself to more muted or quiet colors. Based on my own first impression, it does feel a bit much (though it didn’t with a background I was using previously), so that may be one of the first things to alter.

I’ll have a look at a few things right now, too.
User avatar
Xian Zhu Xuande
Powder Addict Huo Hu
Powder Addict Huo Hu
 
Posts: 5851
Joined: 23 Mar 2003, 06:18
Location: Please Direct Gameplay Questions to the Game Rules Forum.
Kingdom: Huo Hu

Next

Return to Kingdom Tavern

Who is online

Users browsing this forum: Baidu [Spider] and 1 guest

Copyright © 1998–2016 SimRTK Project Team. All Rights Reserved