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Re: SimRTK Logo

Postby Xian Zhu Xuande » 31 Jan 2013, 15:54

webby wrote:With a few changes...

Just thought I'd share some feedback since you seem to be studying in a related field.

If we were to adopt a logo it would need to meet some of the basic principles of logo design. Meaning it would have to be effective at a wide range of sizes (especially a small scale), it should be relatively simple, it should capture the spirit of of the game and the Three Kingdoms era, and—this being the tricky part—it would have to somehow work with the website, meaning some exception would apply to typical corporate logo design.
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Re: SimRTK Logo

Postby webby » 31 Jan 2013, 16:53

Xian Zhu Xuande wrote:Just thought I'd share some feedback since you seem to be studying in a related field.

If we were to adopt a logo it would need to meet some of the basic principles of logo design. Meaning it would have to be effective at a wide range of sizes (especially a small scale), it should be relatively simple, it should capture the spirit of of the game and the Three Kingdoms era, and—this being the tricky part—it would have to somehow work with the website, meaning some exception would apply to typical corporate logo design.


Thank you for the tips. So, I'll kill the peeps, cause it wouldn't translate well at small sizes. Maybe, center the pictasymbols in each their own fields. ok ideas comming! Something new soon.
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Re: SimRTK Logo

Postby webby » 03 Feb 2013, 14:07

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-Pregame V6-
Nǎo Zhàndì F/17, 71-72-82-60-65
Cunning, Reversal, Rumor, Strategics, Tactician, Vehemence, Wile

I am Qilin, and when I secure my arms and armament, I shall prepare the way!
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