Phailak wrote:Warlords: Three Kingdoms
If you're like me, you probably miss the golden age of sims, being able to quench your thirst for roleplay and intrigue through various sites that popped up left and right. Well the nostalgia motivated me enough to dust off simwarlords.net's rules and tools to build a condensed version that I'd like to present to those still active in the sim community.
The idea behind this version of Warlords was to make it slick enough that I could run it with a skeletal crew (like just me!) yet be able to scale should a revival occur and a sudden burst of interest happen. Basically, every single game concept is automated through tools and what interference is needed by staff is done at the touch of a single button. I'm hoping this allows for the game to run smoothly and give way to some great roleplay and staff / player interactions.
Not knowing if there would be interest, I kept to the basics for this version. Most of the mechanics are dedicated to battle, the civil portion of the game has been dumbed down to basically amassing soldiers and gold to conquer the objectives set by the story line. Setting is the three kingdoms because it is the one I know and without the original Warlords staff I did not dare venture into unknown territory. The game will place the players as ambitious officers that can amass an army and conquer a set of villages, towns and cities in the northern part of Jing. In 220, after Guan Yu defeated Cao Ren but before he could seize Xiangyang, he was informed of Lu Meng's invasion of Jiangling and withdrew to defend. Cao Ren was left depleted behind his walls. Guan Yu and Lu Meng faced off on the battlefield and Lu Meng was victorious but both armies were utterly destroyed. In this version of history, Lu Meng was unable to capture Guan Yu who was saved by Liu Feng and returned to Yong An. In quick succession, many of the settlements around all three cities decided to become independent until a clear winner emerged but they were soon overrun by local bandits and warlords. As it stands, all three generals seek to gain control of Jing and have secretly offered rewards and support to unknown men of talent.
With their respective lords occupied on other fronts and supply demands coming from the front lines, the three cities will have a hard time gaining back their authority. Players will be able to join a faction of their choice or better yet strike out on their own to try and unite Jing under their command.
So come check us out at Warlords. If you were a user from back in the day, your login should still work. Deadline for turn 1 submission is set for Tuesday march 21st 9am
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